Reference to Video AI

Reference to Video AI Generator

Upload reference images, videos, or audio and generate smooth, coherent videos where your character speaks and acts with perfect facial consistency and natural motion. No more reshoots!

Reference to Video

Choose a model, add compatible image, video, or audio references, then mention them in your prompt.

Reference assets

9 images · 3 videos · 3 audio files

0/15
0/4000
Model
Format

Sample Video

Choose a template to load its prompt and reference direction.

08 reference to video use cases

Stories need continuity. Not lucky generations.

See how reference to video keeps identity, wardrobe, products, and visual worlds recognizable across drama, UGC, anime, fashion, music, and game scenes.

More consistency workflows

Explore fashion, product, performer, and mascot continuity in the original eight reference to video cases.

Reference-first generation

What is reference to video?

Reference to video is an AI generation workflow that uses one or more source assets as creative evidence. Instead of asking a text prompt to remember a face, product, outfit, movement, camera style, and sound at once, reference to video lets each source define a specific part of the new shot.

A strong reference to video result does not reproduce a source frame for frame. It preserves the details that create continuity while allowing the setting, action, framing, and story beat to change. This makes reference to video useful for episodic creators, AI influencers, product campaigns, anime characters, fashion sequences, music videos, and branded worlds.

The difference is control: references stay active throughout the shot, defining what must remain recognizable and what may change.

What can you control with references?

Each source should own one production decision. Clear roles make the result easier to direct, review, and refine.

Character identity

Keep faces, hair, body proportions, and distinctive features recognizable across new scenes.

Product appearance

Preserve product shape, color, materials, packaging, and label placement in new shots.

Motion and performance

Use a short video to guide gestures, timing, body movement, and performance energy.

Camera movement

Reference a pan, orbit, push-in, handheld move, or other camera behavior that is hard to describe.

Scene and style

Carry a location, lighting language, palette, or visual world into a newly composed shot.

Audio and timing

Guide dialogue, voice, music, beats, and action timing on models that accept audio references.

Two multimodal reference workflows

Start with the smallest useful set of sources. These two workflows separate appearance, motion, and audio so every reference has one clear job.

Seedance 2.0 Fast720P example format

Image + video reference

Use the image to anchor a person, product, outfit, or visual style. Use the video to guide movement, performance timing, framing, and camera direction. The planned example will be delivered at 720P.

@Image1 · appearance@Video1 · motion

@Image1 defines the subject and appearance. Follow the action and camera movement from @Video1 while creating a new scene.

MiniMax H3 Reference768P example format

Image + video + audio reference

Add audio when voice, music, rhythm, or synchronization is part of the brief. The image owns appearance, the video owns performance, and the audio owns sound and timing. The planned example will use H3's 768P output.

@Image1 · appearance@Video1 · performance@Audio1 · timing

Keep the subject from @Image1, follow the performance in @Video1, and synchronize the reveal to @Audio1.

Fix common reference-to-video consistency problems

Reference to video consistency failures often come from conflicting sources, not a lack of prompt adjectives. Simplify the evidence, state what must stay fixed, and test one creative change at a time.

The face changes between shots

For reference to video identity control, use one clean front or three-quarter image, remove conflicting portraits, and describe the person once. Add a second angle only when it contributes new information.

Two characters swap clothes or roles

Assign each person a separate reference token and repeat the mapping in the action sentence. Keep wardrobe descriptions attached to the correct name.

The product is redesigned

Give reference to video a clean product hero image plus an angle showing geometry, branding, and material. Ask it to preserve shape, label placement, color, and scale.

Motion or audio is ignored

Trim source media to the exact movement or beat. In a reference to video prompt, state one job for every source and remove redundant assets.

The outfit changes between scenes

Use a full-body reference with the complete outfit visible. Name the garment, material, color, and accessories as fixed details, and avoid conflicting wardrobe images.

The camera does not follow the prompt

Use a short video showing the exact pan, orbit, push-in, or handheld movement. Assign that clip only to camera behavior instead of asking it to define the subject as well.

Text, image, or reference to video?

Choose by what must remain under control. Text creates from a description, image to video animates an existing frame, and reference to video uses several sources as constraints for a newly composed shot.

Starting point

Text to videoA written description

Image to videoOne image treated as the opening frame

Reference to videoSeveral assets with separate creative jobs

Best control

Text to videoConcept, subject, action, and mood

Image to videoComposition and appearance near the first frame

Reference to videoIdentity, product, motion, camera, style, and audio

Best use

Text to videoOpen-ended ideation and new scenes

Image to videoA single short animation from one still image

Reference to videoStories, campaigns, UGC series, character IP, and performance-led shots

Prompt method

Text to videoDescribe everything the model must create

Image to videoDescribe movement away from the uploaded frame

Reference to videoAssign roles to @Image, @Video, and @Audio sources

How reference to video works

Build a controlled reference to video brief by assigning every source a specific production job before generating a new scene.

Upload clean references

A reference to video project starts with clear images for identity, products, outfits, or style. Add short video and audio references when they contribute motion, camera, voice, or timing.

Assign every reference a role

Tell the model what @Image1, @Video1, and @Audio1 control, then describe the action, setting, camera, and details that must not change.

Generate and review consistency

Review the reference to video result for faces, wardrobe, product geometry, roles, motion, and audio timing. Change one instruction at a time.

Choose the right reference to video model

The best reference to video model depends on your sources and the detail that matters most. The composer validates supported asset types and limits before it sends a job.

Seedance

The complete Seedance lineup

Choose Seedance 2.0 Mini, 2.0 Fast, or 2.5. Mini supports 480P/720P, Fast supports 720P, and 2.5 supports 480P/720P with generation up to 30 seconds.

MiniMax H3

High-resolution multimodal reference

MiniMax H3 supports 768P and 2K with image, direct-video, and audio references. Images and audio add no extra charge; direct videos are billed by total input plus output duration.

Gemini Omni

Fast Gemini video generation

Omni Flash 1.1 supports 720P, 1080P, and 4K output at 8 or 10 seconds. It accepts up to seven weighted reference slots, with one video using two slots.

Learn the reference to video workflow

How to keep the same character consistent

Prepare identity references, name the details that cannot change, and review face, outfit, and proportions across every shot.

Read the character guide

How image, video, and audio references work together

Give appearance to images, movement to video, timing to audio, and connect every source with explicit reference tokens.

Read the multimodal guide

Reference to video terms and concepts

Review identity consistency, scene continuity, image to video, multimodal prompting, and related production terms.

Open the glossary
PRICING

Choose Your Video Generation Plan

Lite

$12/month

$144 billed yearly

1,500 credits / month

Up to 37 videos

  • 720P, 1080P & 4K output
  • Up to 30s per video, depending on settings
  • Image, video & audio references

Credits issued monthly. No rollover.

Most Popular

Pro

$29/month

$348 billed yearly

4,000 credits / month

Up to 100 videos

  • 720P, 1080P & 4K output
  • Up to 30s per video, depending on settings
  • Image, video & audio references

Credits issued monthly. No rollover.

Ultra

$89/month

$1,068 billed yearly

13,000 credits / month

Up to 325 videos

  • 720P, 1080P & 4K output
  • Up to 30s per video, depending on settings
  • Image, video & audio references

Credits issued monthly. No rollover.

Compare plans

No video reference

Model / ResolutionLite1,500 creditsPro4,000 creditsUltra13,000 credits
Seedance 2.0 Mini · 480P40 credits / 5sUp to 37 videosUp to 100 videosUp to 325 videos
Seedance 2.0 Mini · 720P80 credits / 5sUp to 18 videosUp to 50 videosUp to 162 videos
Seedance 2.0 Fast · 720P180 credits / 5sUp to 8 videosUp to 22 videosUp to 72 videos
Seedance 2.5 · 480P190 credits / 5sUp to 7 videosUp to 21 videosUp to 68 videos
Seedance 2.5 · 720P380 credits / 5sUp to 3 videosUp to 10 videosUp to 34 videos
MiniMax H3 · 768P110 credits / 5sUp to 13 videosUp to 36 videosUp to 118 videos
MiniMax H3 · 2K160 credits / 5sUp to 9 videosUp to 25 videosUp to 81 videos
Omni Flash 1.1 · 720P120 credits / 8sUp to 12 videosUp to 33 videosUp to 108 videos
Omni Flash 1.1 · 1080P180 credits / 8sUp to 8 videosUp to 22 videosUp to 72 videos
Omni Flash 1.1 · 4K350 credits / 8sUp to 4 videosUp to 11 videosUp to 37 videos

How video generation credits are calculated

Total credits = base generation credits + video-reference credits

Without a native video reference

Base credits = output rate × output seconds

Text prompts, reference images, and reference audio are charged only for the generated duration.

With native video references

Total credits = base generation credits + video-reference credits

Seedance and H3 charge video references per second. Reference durations are added together before rounding up; images and audio are free. Omni uses a fixed video-reference add-on, not a per-second fee.

Seedance and MiniMax H3 rates

ModelResolution5s output · no video reference5s reference + 5s output
Seedance 2.0 Mini480P4040 + 5 × 2 = 50
Seedance 2.0 Mini720P8080 + 5 × 4 = 100
Seedance 2.0 Fast720P180180 + 5 × 8 = 220
Seedance 2.5480P190190 + 5 × 10 = 240
Seedance 2.5720P380380 + 5 × 20 = 480
MiniMax H3768P110110 + 5 × 22 = 220
MiniMax H32K160160 + 5 × 32 = 320

Omni Flash 1.1 fixed credits

Reference duration does not increase the charge
Resolution8s output · no video reference3s reference + 8s output
720P120120 + 50 = 170
1080P180180 + 60 = 240
4K350350 + 70 = 420

Seedance and H3 charge video references per second. Reference durations are added together before rounding up; images and audio are free. Omni uses a fixed video-reference add-on, not a per-second fee.

Reference to video FAQs

Reference to Video

Create a new shot from the references you already have

Use images for appearance, video for motion, and audio for sound and timing. Give every source a clear role, then direct what the next shot should change.